I saved the replay but there is no timing screen in replays either so I would need to go through and write all the FL's down
I've had reports of issues with pitstops causing other problems in races. Can anyone elaborate on that please?
Stream will occur on the Raconoz youtube channel https://www.youtube.com/channel/UCpXbbNJ9_FlDRbabd3obBtA
ok ran some test races tonight and witnessed the pit glitch. First race went fine. second race, 2 cars when they pitted then stayed in the pits after the pit stop animation when they crossed the finish line, their positions updated to where they should have been correctly. But they still couldn't be seen on track. We will just have to see how we go for round 1. Best case scenario, it only happens in subsequent races, and not in the first. Worst case, may have to run sprint rounds all season.
@CaptainRisky21 & @Viperzed are working on livery regs which will hopefully be completed soon. No teams this season.
Recommendations on the placement of required decals e.g a number board, tow point indicators, extinguisher and kill switch locators etc, sponsors logos and the like. Here's a past example - https://docs.google.com/document/d/1OWqkwfeTrfEpC17DHNPXqaWy9AvxJZWn_6OZ7t1m5Qc/edit?usp=sharing
The point of some default decal placements is to align the grids so that they look like a racing car across the grid.
livery regs are not mandatory. You can run whatever you like They are only there as a guide for drivers who want their livery to look more in line with the rest of the grid
Out for round 1 right now, pedals died mid week & won’t be receiving a set until next week at this stage, will update my post should that change. Tried to learn controller in the interim, but nothing competitive enough