GT5 Possible upcoming Series - MOD EVOLUTION

Discussion in 'Community Events' started by KoAStR, Jun 9, 2011.

  1. KoAStR

    KoAStR Like a bowss Team Raceonoz Gold Member Super ROOZ

    Posts:
    7,701
    Likes:
    3,736
    PSN ID
    KoAStR
    :idea: I have an idea for a series and want to guage interest, maybe get some input, before developing further.

    SERIES TITLE: (put your car here) EVOLUTION
    Single make racing with evolving mod options as the series progresses.

    Explaination;
    • Race 1 pick a car and use stock or close to, allow personalised paint and wheels to add interest to the grid, set the lounge PP/tyre limit accordingly.[/*]
    • Race 2 raise the PP (or BHP, and lower weight) limit and/or tyre limit.[/*]
    • Race 3 raise the PP (or BHP, and lower weight) limit and/or tyre limit further and/or open up suspension/aero mods[/*]
    • - so on and so forth - [/*]
    • Race X one off perhaps regress the tyre limit at a stage where the cars are more powerful, to uppset the trend and keep it more interesting.[/*]
    Say for instance we chose the (completely abritrarily) the DB9 Coupe, the series title would be DB9 EVOLUTION.

    Alternatively weight and BHP could be used instead of PP so only whether or not aero mods are applied is restricted, not the actual DF setting if allowed.

    A bit of honesty might be required in limiting other upgrades that can't be easily policed in the early stages especially. Or we could just allow all non-PP related upgrades straight off the bat.

    Minimal testing required because it's a single make race. Once established, this format could easily be copied for subsequent series with different cars and track schedule, using similar, if not exactly the same mods progression.
  2. beau261

    beau261 Beau

    Posts:
    1,321
    Likes:
    94
    PSN ID
    beau261
    Single make ey. I'm not overly keen on another single make series. Not unless the Sunday series turns out to be multi make. I'm also not a fan of the honesty system. Like outta posted in another thread....although people wont cheat....people will easily feel cheated. Personally, i'm looking to compete in either an evolution of the superGT series, Or another multi make series. Nascar etc
  3. KoAStR

    KoAStR Like a bowss Team Raceonoz Gold Member Super ROOZ

    Posts:
    7,701
    Likes:
    3,736
    PSN ID
    KoAStR
    Fair call.

    I suppose there's no reason it couldn't be open to multi-make, it would just require more testing to get it off the ground. (edited thread title to leave it more open)

    The honesty issue can be avoided by the usual lobby restrictions and simply allowing all other non-visible mods (suspension, drivetrain etc.) as mentioned.

    Aero mods can easily be policed visually even during the race.

    There are ways of policing some non-visible mods....but since they're restrospective ways it's probably best to simply allow all non-visible/non-PP mods and use the usual lobby restrictions for the rest. But Transmission mods can be policed by monitoring replays. Prematurely purchasing power mods and using the powerlimter to gain an advantage can be policed in replays as well as engine tuning increases rev limit, and aspiration upgrades change the little boost icon.

    Anyhoo' just floating the general idea at this stage. Thanks for the feedback.
  4. beau261

    beau261 Beau

    Posts:
    1,321
    Likes:
    94
    PSN ID
    beau261
    Yep I guess you could police allot of those things....but do you want to spend all that time. Its a cool concept though difficult for gt5.
  5. KoAStR

    KoAStR Like a bowss Team Raceonoz Gold Member Super ROOZ

    Posts:
    7,701
    Likes:
    3,736
    PSN ID
    KoAStR
    Not at all.

    Like I said, I would probably just allow the mods that are beyond visible aero and weight/BHP/PP/tyre restrictions, or only investigate if concerns were voiced after a race. Preference on the former, which still leaves quite a bit of scope for the mod evolution side of things.

    EDIT - Plus I'm pretty sure, say you still have the stock PP limit and someone purchases power upgrades then uses the Power limiter, I'm pretty sure dialling back to the original PP you will probably have less power because you've still increased the area under your torque/power curves.. this should even things out and people could then do whatever they liked, testing to see what's best.

    I would test it out before launching a series and deciding upon regulations.
  6. beau261

    beau261 Beau

    Posts:
    1,321
    Likes:
    94
    PSN ID
    beau261
    cool profile pic i see there too.
  7. KoAStR

    KoAStR Like a bowss Team Raceonoz Gold Member Super ROOZ

    Posts:
    7,701
    Likes:
    3,736
    PSN ID
    KoAStR
    :cool: haha yea I was racing this other awesome bloke in the EPSON NSX at laguna.... ;)
  8. KoAStR

    KoAStR Like a bowss Team Raceonoz Gold Member Super ROOZ

    Posts:
    7,701
    Likes:
    3,736
    PSN ID
    KoAStR
    It's a shame PD haven't released event regulations that mimick the tuning/upgrades menu, where you could add a cross to restricted modifications as well as restricting tyres/weight/bhp/pp. Should be pretty easy to do, just as they have introduced purchasing from this menu.
  9. beau261

    beau261 Beau

    Posts:
    1,321
    Likes:
    94
    PSN ID
    beau261
    Yeah that would be nice ey.
  10. M1K1_D

    M1K1_D Miki D

    Posts:
    1,108
    Likes:
    1
    There could be a method of handicap racing similar to the mid season race of season 2.
    All participants are in hosts lounge.
    1. The host sets a low PP limit. Division 1 guys enter track.
    2. The host raises the PP limit. Next batch of guys enter. Etc for more divisions.
    3. The host ensures that all racers stay on track, so no-one can adjust their PP.
  11. beau261

    beau261 Beau

    Posts:
    1,321
    Likes:
    94
    PSN ID
    beau261
    If this works... excellent idea.
  12. KoAStR

    KoAStR Like a bowss Team Raceonoz Gold Member Super ROOZ

    Posts:
    7,701
    Likes:
    3,736
    PSN ID
    KoAStR
    I'm thinking this would be alot easier to implement and police with the Spec2.0 new lobby restrictions.
    Once some of the other current series are finishing up I might have another look at this ;)

    Could look at single make or multi make using some dealership cars with similar stock performance.
    Maybe even throw in a dirt/snow round.