ACC [PC] Season 6 - Round 4 [Zandvoort 2020 - 60min] Sprint

Discussion in 'Assetto Corsa Competizione PC Monday Night' started by CornfordCaster, Jul 6, 2021.

  1. CornfordCaster

    CornfordCaster Moderator Team Raceonoz Gold Member

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    [​IMG]

    RaceOnOz Monday Night ACC League Season 6 - GT3 World Tour
    Admin team: @krunch, @nanlatt, @CornfordCaster, @SteveDrivingSlowly, @Flamebadger

    Round 4 - SPRINT - Zandvoort 2020
    [​IMG]
    12th July 2021 at 8:00pm
    (AEST - click for time zone info)

    REMINDER: NO CUSTOM PAINTED SKINS ALLOWED DUE TO JOIN LAG! PENALTIES MAY APPLY
    We recommend completely uninstalling custom painted skins from your ACC folders to avoid the excessive join lag issue.

    GENERAL NOTES
    • Redressing is a thing - It's important to redress when you have caused another car to lose position. More info here
    • Start Formation - The Kunos start system isn't perfect and still allows cars to be a fair way out of place by the time the lights go green so we will continue to review starts as a matter of procedure. We will issue warnings or penalties to drivers that we believe are gaining an unfair advantage or disadvantaging other drivers by being out of position.
      • Please respect other drivers and stay in your grid position
      • Do not stay 'ghosted' within any other car especially in the final phase of the formation lap
      • It is not acceptable to take another car's position before the start
      • If ACC fails to give a penalty for being out of position then the Admin team will issue a post race penalty
      • Driver's need to be side by side with their row partner and must maintain a reasonable gap to the cars ahead prior to the lights going green
      • Drivers should stop all weaving and brake warming as soon as the double file segment begins
      • penalties WILL NOT BE CLEARED even if it seems to be a glitch - just take more care!
    • Avoiding pre-start and Lap 1 Carnage! - Take extra care as the lights go green as all cars will be in a tight, accelerating pack:
      • Expect cars to be much closer to you and varying in speed due to all the others around so try to leave a tad more space.
      • Assume there are cars in your blind spots and and on the other side of visible cars until the pack spreads out more.
      • In braking zones you must brake SIGNIFICANTLY earlier than you would in general racing.
      • Avoid sudden direction changes unless you are sure you are well clear.
      • If on a straight section don't drift - stay straight.
      • Approach each situation with caution but execute your driving with intelligence.
      • If you need to redress in this tight pack situation keep going until you can move out of the traffic safely before slowing down
    • Optional use of indicators - Should drivers wish to use indicators to assist with managing lapped traffic, they are to be used as they are used on the road - i.e. you should indicate which way you are going - if you indicate left, you go left. REMEMBER TO TURN THEM OFF AGAIN.
    • All drivers should read the "Rooz Etiquette guide' and "Rules & Regs" linked below before the start of Round 1.

    SERVER INFO
    Race Server Name: RaceOnOz.com ROOZ [AUS:AEST] SVR01 [PRAC/RACE] S6 R4 [Zandvoort 2020 - 60min]
    Server Password: season6
    • This server is available for practice in the week prior to Monday's race.
    • The server will kick over to official practice at 8:00pm (AEST) on the Monday night.
    • The server has a locked entry list and will only allow those who have signed up for the season to join it.
    • All sessions are open for joining.
    • The server won't show in the multiplayer lobby so you will need to search for "raceonoz" or "rooz".
    'Whacky' Wednesday Server Name: RaceOnOz.com ROOZ [AUS:AEST] SVR02 [WHACKY WED] S6 R4 [Zandvoort 2020 - 2x30min]
    Server Password: season6
    • This server is both for season 6 practice and for others wishing to try out racing at ROOZ.
    • The server runs as a Super Sprint with 2x30min races and no pitstops.
    • The server will kick over to first practice at 8:00pm (AEST) on the Wednesday night.
    • The server has an open entry list with an SA rating of 60.
    • All sessions are open for joining.
    • The server won't show in the multiplayer lobby so you will need to search for "raceonoz" or "rooz".
    • more info: Whacky Wednesday Forum Thread

    RACE & SESSION INFO
    This round is a SPRINT:
    • 1 x 60 min race.
    • 1 Mandatory pitstop for tyres.
    • Fuel optional, fill time not fixed.
    • Full formation lap with UI gizmo and car ghosting on. Getting too far out of position can result in being auto-sent to the pits for the start.
    • Server time scale multiplier set at 1x for this round.
    • SESSIONS:
      • Official Practice, 45 mins (in game Friday 2pm) - OPEN for joining
      • Qualifying, 15 mins (in game Saturday 4pm) - OPEN for joining
      • Race, 60 mins (in game Sunday 2pm) - OPEN for joining
    • Weather: "ambientTemp": 22, "cloudLevel": 0.20, "rain": 0.2, "weatherRandomness": 3

    CAR CHOICE
    This season is a fixed car per driver championship. Whichever car you start your first official round in will be the car you use for the rest of the season.

    MORE INFO

    DISCORD & VOICE
    All important information for racing is available on our forums, however we strongly advise drivers to join our Discord server for for voice and text chat. Sometimes critical information such as server issues, race delays, last minute race format changes, instructions to a specific driver, etc. will be relayed only through the Discord voice channel and text chat. There is also a healthy dose of banter that just makes the round more fun :). Once you sign up for any Season at Rooz you'll be given extra Discord permissions for text chat.

    >> ROOZ Discord Server <<

    Discord voice chat rules and etiquette:
    • if you intend to chat you MUST use push-to-talk. No-none wants to hear your gear clicks, heavy breathing or barking dog in the background.
    • non-excessive chat and banter is OK in Practice sessions.
    • There should be minimal chat in Qualifying sessions - essential questions, statements, apologies etc. only.
    • There should be minimal chat in Race sessions - essential questions, statements, apologies etc. only.
    • If you become frustrated or angry at yourself or another driver please do not push your talk button. Keep it private!
    • Please do not conduct arguments over voice chat. Sort it out later!
    • Abuse will not be tolerated. There's no place for that stuff at Rooz!
    • Please wait until ALL drivers have completed the final lap of a race before discussing your race.
    • Admins may speak at any time in any session for obvious reasons.
    • Feel free to hang around in chat after the race. Many of us like to have a laugh about things that may have happened in the race and it can be a nice wind-down :)

    WHY NO CUSTOM PAINTED SKINS?
    Unfortunately due to the serious "join freeze" or "join lag" issue we are currently not allowing the use of custom painted skins for this season. Specifically we are talking about skins painted externally and saved as PNG files that are added to ACC.

    We love the idea of custom painted skins and would dearly love to add this rich feature to our league but ultimately the quality of the racing must come first. We have discussed at length a number of ideas and methodologies to try to overcome the problem but these involve arrangements which add complexity for the admin team as well as all drivers involved in the season and still may not result in overcoming the problem. If the situation improves significantly either through better support within ACC or through the community arriving at workable solutions then we will certainly look at allowing custom painted skins into our Monday night league racing.

    If you also love custom painted skins then please help us out by searching high and low for real solutions, and by all means feel free to do some testing on our servers including during our Wednesday fun practice nights.

    At this stage we are not restricting the use of the in-game editor for creating custom colour schemes. This may change if we find that even that system causes serious join lag issues.

    NOTE: As we cannot block the use of skins at the server level we strongly suggest all drivers who sign up to the season remove all custom painted skins from their game installation folders as a precaution. If a custom painted skin has been accidentally left selected on a driver's car when they enter the server during a qualifying session causing join lag they will be immediately disqualified from the round. Any driver that has a copy of that joining driver's selected skin will experience a large join lag as that image is loaded into memory. Every other driver on the server may experience some level of 'join lag' even if they have zero customs skins in their game.

    Thanks for racing at RaceOnOz
    :)
    krunch likes this.
  2. CornfordCaster

    CornfordCaster Moderator Team Raceonoz Gold Member

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    Last edited by a moderator: Jul 13, 2021
  3. krunch

    krunch ACC Server Legend Team Raceonoz Gold Member Super ROOZ

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    This should be a fun one. Everyone should get some practice in because it's damn hard to pass here and you'll need to qualify as high up as you can!
  4. CornfordCaster

    CornfordCaster Moderator Team Raceonoz Gold Member

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    The last time we were are Zandvoort my monitor/GPU decided to go black on the starting grid. That was a really brown moment and I don't know how anyone didn't die from that! I hope that it wont happen again, it looks like I've fixed my pedals with a loadcell replacement plus and thorough clean and refresh well and everything (touch wood) is looking good now! When I took out the old loadcell I find that I put a hairline crack in the metal so it was not going to last much longer I'm sure!
    MusicRacer, nanlatt and krunch like this.
  5. Cokko Bill

    Cokko Bill Rookie

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    Yes!!! very good race!! I had huge fun chasing Saturn practically the whole race,but he was too good and when my tires in the last 2 laps went kaboom i understood he won the battle and i was happy to finish the race in one piece.
    But stil,eventhough i enjoy your company guys i want to underline a fact,that will never be cancelled!!!!!!!!!!!!!! Yelling "Its coming to Rome" at Wembley were we beat the British Insolence its a source of pride and joy!!! Honor to the British players,you will hear of us again,i am sure




    K`NOTH!!!!!!!!!!!!!!!!!!!!!!
    Last edited: Jul 13, 2021
  6. Wally

    Wally Team Driver

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    It was a really good race for me. The car felt great, nailed the pitstop, and had some good battles along the way. The highlight was a three way Krunch, Scott Blair and me battle for a few laps near the end of the race, where I was able to capitalise on a coming together of those two guys to gain one place.
    CornfordCaster likes this.
  7. krunch

    krunch ACC Server Legend Team Raceonoz Gold Member Super ROOZ

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    Very intense race last night for me and very enjoyable! I had some good fortune along the way even though I copped a few hits.

    Nailed qualy with a PB half a second quicker which still only got me into 12th such is the strength of this field.

    In the race I had much more tyre deg than I had expected so it was all about defence. The first few turns at Zandvoort can be lethal which the back half of the field found out unfortunately. Bad luck to those who got caught up in the melee! My start was fine and I was ahead of all that thankfully.

    After a couple of laps my car felt a bit unbalanced and I began to struggle. I had a short early battle with @nanlatt but his pace was better and he cleanly got past. I then had a multi corner side-by-side battle with @MatthewMarshHK which was cool - until we made contact at the 2nd last corner. I think I squeezed him a touch more than I had intended and as he had to run over the curb his Porsche wobbled just enough to smack me into the sand. Racing incident I guess. I dropped 3 positions but I was still in the race and had no real damage.

    The car started to settle after that but later in the stint @Wally was lurking in my mirror. He pitted a few laps before me and nearly got the undercut. When I exited the pits I was just in front of Dowd with Wally just behind him. Dowd tried to cut underneath me into T1 but as he did he gave me a tap which put me into the sand. I now had Wally on my bumper but held him off and pulled a gap. I made a mistake at T1 as my tyres started to go off which let him back onto my tail. Blair also joined the party and we had a fantastic 3 way battle (as Wally mentioned above)!

    During that battle Wally tried to find a way past exiting T1 but unfortunately tagged my rear wheel causing me to frantically catch the car. He glanced the inside wall while Blair took avoiding action across the grass and ended up behind me with Wally now behind him but still in the battle. Now Blair was trying to get past but having been hit 3 times so far I was determined to hold my ground. On the 2nd last lap he tried a late dive into a small gap approaching T11 but I was already closing the door so for the 4th time I copped a whack. Luckily I was fine but unfortunately Blair spun onto the grass ending his battle.

    When defending hard for so long I guess you have to expect a few dives from those behind :). Fortunately I wasn't made to pay too dearly and I really respect the close racing we all had. I ended up 10th which for me is a great result at a track where my car was not on song at all.

    Congrats to Andy, Lachlan and Matt.
    CornfordCaster, nanlatt and Wally like this.
  8. CornfordCaster

    CornfordCaster Moderator Team Raceonoz Gold Member

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    I had a lot of fun despite going 360ยบ (with assistance) and ending P26 by the end of lap 1, A nice recovery to P14 which was still ahead of where I qualified!

    Lots of fun battles with the Lexus' of Saturn in part 1 and after the stop with Hildebrandt in part 2. It's a very hard track to pass on and this track gave me the opportunity to work on some driving techniques such as lift and coast which I seemed to get much better at, it's very effective for not driving into the back of people and saving a bit of fuel. There was a lot of patience and waiting for the right opportunities, I gained a few places overall from other peoples misfortunes but not a bad overall drive for a track I couldn't really extract the best from the car at.
    UrsineSaturn9, krunch and nanlatt like this.
  9. UrsineSaturn9

    UrsineSaturn9 World Champion Gold Member

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    Yep, I saw you coming and thought you might get me, but I managed to escape on the end. I was mostly consistent, consistently slow, but consistent nonetheless. Except for that one moment in the first stint where @CornfordCaster was right up my clacker for more laps than I can count before understeering onto the kerb and unsettling the car. After that I lost 5 seconds in the pitstop repairing rear damage from lap 1 events and didn't have the pace to catch up again.
    CornfordCaster and krunch like this.
  10. CornfordCaster

    CornfordCaster Moderator Team Raceonoz Gold Member

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    Can't afford to make those repairs in the sprint race sometimes, I was rocking about 17-18 seconds of repairs after lap 1 that I just had to roll with until the end.
    MusicRacer and UrsineSaturn9 like this.
  11. UrsineSaturn9

    UrsineSaturn9 World Champion Gold Member

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    Didn't seem to slow you down. I figured I'd lose more than 5 seconds of lap time within a stint if I didn't repair, but now I'm not so sure
  12. MusicRacer

    MusicRacer Rookie

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    Thats why I pulled the pin - over 30 seconds worth of damage from that 1st lap incident which just left me a sitting duck in a straight line (the Porsche is already bad enough and ANY damage to the front makes it worse). I tried to pit and do everything in one go and try to go to the end but came out just as everyone was putting me a lap down and I've done enough 1 hour races to know that was game over so just took myself out of the way so didn't stuff up someone else's race.
    krunch likes this.