From the Assetto Corsa Facebook page: Hi everyone! As you can all imagine, it’s been incredibly busy across our community channels in the last 48 hours. Therefore, we want to use this post as an opportunity to address some of the biggest FAQ’s we’ve seen recently… ADDITIONAL CARS (PERFORMANCE AND PRESTIGE PACKS) Over the last few days, an increasing number of our community members have been asking about the availability of the PRESTIGE and PERFORMANCE bonus cars for those who own the standard edition of Assetto Corsa. Right now, we don’t have any information to share. Should this change in the near future, we will let you know across our Official community channels. PLEASE NOTE – The Assetto Corsa Season Pass DOES NOT contain the additional bonus cars seen in the PRESTIGE and PERFORMANCE packs. ISSUES / BUGS If you are experiencing issues with the console edition of Assetto Corsa, please head over to our Support Forums... http://bit.ly/2bFUtt6 PRIVATE LOBBIES We hear you! Our biggest priority with the console editions of Assetto Corsa was to release a stable game with great driving. Be rest assured, going forward, we are going to do our very best to take community feedback on board and build upon the foundations we’ve laid. STEERING WHEELS A number of players have been asking us about the compatibility of certain steering wheels. Please refer to our Official website, where we have published a list of supported and compatible wheels... www.console.assettocorsa.net/supported-wheels.php Good to see they have officially acknowledged the lack of private lobbies.
All I get from that is that they've heard all the complaints, but aren't going to do anything about it.
I simply see it as them not making any promises. Both PD and SMS have promised and not delivered. As they said their biggest priority was stability and driving and they have certainly achieved that.
@COME_AND_GET_ME7 Going by your champship thread, there's no way to actually create a room right? It's all dedicated servers, with server based track/car combinations on rotation. Is that right?
Yes dedicated servers with fixed car-track combinations and room settings. I'm yet to see any sort of rotation, although it has only been 4 days. I'd expect them to refresh the servers available on a regular basis because at present some cars aren't available in a single multiplayer server.
This is the latest change log for the V1.8.0 update on PC. this will give you an idea of the commitment that kunos has to AC. don't worry console gamers these guys are nothing like PD (gran tourismo) they deliver many updates and bug fixes and have good communication through the comunity. Changelog 1.8 - New Ferrari FXXK (Tripl3 Pack DLC) - New Ferrari 488 GTB (Tripl3 Pack DLC) - New Praga R1 (Tripl3 Pack DLC) - New Audi S1 (A1) - New Monza 66 Full Course (sopraelevata) - New Monza 66 Junior Course - Improved reflection quality - Improved shadow stability - Improved graphics performances - Fixed Tyre Model 10 not updating Dx and Dy value in telemetry app - AI improvements on slower reaction after an impact, for more realistic collisions - Overlay Leaderboard now shows correct positions on the grid at race start - Fixed Laps app showing 0 as first lap - Fixed Race Control UI for the low resolution screens - Wrong direction penalty gets also time penalty - Added float clutch to SPageFilePhysics - Fixed turbolevel digital item showing a wrong value - Fixed various problems/timing on ghost cars - Fixed typo on sound distance attenuation for Lotus Evora GTC/GX - Fixed sample attack for BMW M3 e30 GrA/DTM limiters - Replay files will not reset anymore at session start (no need to rush out of the server anymore to save a replay) - Fixed remote cars head movements in multiplayer and multiplayer replays - Fixed typo on LaFerrari active differential lock in coast and small bumpstop stiffness changes - General improvements on V10 tyres for rolling resistance, flex, pressures and more. - Improved Maserati GranTurismo MC GT4 suspension, should improve braking without ABS - V10 tyres for Hypercars LaFerrari, McLaren P1, Pagani Huayra - V10 tyres for GT2 cars BMW M3 GT2, Ferrari 458 GT2, Corvette C7R - V10 tyres for Racing Hypercars Ferrari 599XX, Ferrari FXXK, Pagani Zonda R - Fixed ERS power output when battery is close to 0 and MGU-H is set to battery - Removed ERS cockpit controls for MGU-H and Recover in McLaren P1 - Improvement in performance for collision detection and physic solver - Fixed clouds when switching sessions - Returning to pit during a time penalty results in a greater time penalty - Fixed possible drive through cheat - Fixed blurred objects not working if speed was negative - Fixed hotlap mode: now valid laps will be correctly registered - Removed white flag: a new message will appear the moment the race leader starts his last lap - Modding: extra animations now binded to three channels NUM 4, 5 and 6 (group animations to make them play simultaneously, otherwise each clip will be played separately) - Modding: rotating object support for cooling fans [ROTATING_OBJECT_0] in extra_animations - Modding: series scripts added for digital speed bars [SPEED_SERIE_0] in digital_instruments
That's all great and everything, but where can i see my tyre temps and wear indicators? Is there udp support for consoles? Private lobbies.... blah blah blah. Simulates driving a car well, but doesn't give you much else to play with. I still think it's a great game but it's missing some bits i think it really needs.
I can't believe it but it looks like IGN got a review pretty much on the money. Assetto Corsa PS4/Xbox One Review http://www.ign.com/articles/2016/08/31/assetto-corsa-ps4xbox-one-review
Im thinking of making some more Oculus Rift driving videos im not the best driver but what car/track combos would people possibly like to see me drive? Im also having fun driving different cars on the Transfagarasan hill climb so ill be doing more of that with different cars in the future.
New vid from me - this time about my dislikes for the PS4 version. I'll be doing a likes video in the next few days
New statement on FB: Kunos Simulazioni are 100% committed to ensuring that we build on the foundations we've laid with Assetto Corsa, for our console players! There’s a lot going on behind the scenes and we want to take this opportunity to give you an insight into what’s been going on since launch and our next steps... FULL BLOG > http://bit.ly/2cg8peq WHAT’S NEW? A number of players were experiencing multiplayer performance issues on the Xbox One connected to voice chat. 2 days ago, we released an update which tackles this issue, so players can now head back in game and enjoy Assetto Corsa. SCREEN TEARING AND FRAMERATE ISSUES Our developers are fully aware that some of you are experiencing screen tearing on both platforms, with Assetto Corsa. They’re currently working on a fix and we will update our community as soon as we can with more information. PRIVATE LOBBIES Whilst we have no news to share right now, what we can say is we are evaluating the available options. Please be patient with us and we’ll keep you guys updated. AI DIFFICULTY This is a tough one… We don’t want to make the game ‘easy’ by any means, but we do recognise that the AI may need tweaking, especially on Easy mode. Our team are aware of this request and are working on a solution. Again, more info on this soon! CONTROLLER / WHEEL CONFIGS We hear you and we are addressing this! We are also working to improve the controller functionality in Assetto Corsa. Let’s wrap things up for now by saying a massive thank you again to our community for their support. We are excited to build on the foundations we’ve laid. Whilst it’s practically impossible to reply to each and every one of you individually, please know that we do hear you and we are listening. All we ask is that you stick with us, be patient with us and show us the level of support you always have done.
But this is better news than we heard you, at least in this statement they say they are doing something about it: PRIVATE LOBBIES Whilst we have no news to share right now, what we can say is we are evaluating the available options. Please be patient with us and we’ll keep you guys updated.
Iv done a bit if skimming around the Internet and now I'm more confused than before about pitstops in AC. Do the AI actually pit in? I rolled around 20 odd laps in the lotus f1 thing and nobody pit. Any info?